Project CARS was quite the success for Bandai Namco. With so many racing titles coming out this year, big titles as well, Bandai Namco haven’t decided to put the brakes on the franchise. Instead, they have today lifted the bonnet on Project CARS 2!

Developed once again by the team at Slightly Mad Studios, the sequel will be coming to the PlayStation 4, Xbox One and PC later this year. The sequel will once again look to finish the year on top, especially as it has been tested by some world class drivers such as Ben Collins (Skyfall, Doctor Strange), and Rallycross and sim racing champion Mitchell DeJong.

eSports will again be central to the game and lets players challenge a host of online opponents, or take on lifelike AI in the most beautiful, authentically-crafted, and technically advanced racing simulation game on the planet. You are invited to ‘Race without boundaries’. Hervé Hoerdt, Vice President of Marketing & Digital at BANDAI NAMCO Entertainment Europe was delighted when asked about Project CARS 2:

We are delighted to be back working with Slightly Mad Studios on a project as important as this one. Project CARS’ success serves to show that there will always be room for games that bring together passion and expertise. This second episode will be an opportunity to offer new sensations to the entire fan base and beyond,

The main features of Project CARS 2 will include:

  • THE PINNACLE OF AUTHENTICITY: With the largest track roster ever on console, a wide selection of over 170 licensed cars from the most iconic brands, and support for VR and 12K;
  • THE HEAT OF COMPETITION: With a brand-new, fan-requested Online Championships game mode allowing racers to make and join ongoing racing leagues, Esports functionality built-in from day one (including Competitive Racing License accreditation), Director/Broadcaster integration and streaming, and an array of old and new motorsport classes including Rallycross, IndyCar, and many more;
  • THE POWER OF CONDITIONS: With every tarmac, mud, gravel, and dirt-covered surface utilizing LiveTrack 3.0 featuring dynamic time of day, seasonal changes, altering atmospheric conditions, and evolution over the course of a race weekend. Fight against Mother Nature with dynamic weather that now includes snow, and take on the challenge of ice-based tracks such as the official Mercedes-Benz Driving Events Winter Training Ice Track in Sweden. This specific track in the game is a faithful recreation of an exclusive venue that Mercedes-Benz has established near the town of Sorsele in the very north of Sweden. Set on a frozen ice lake, this track is teaching and testing everybody’s driving skills on snow & ice in a perfect manner – equally in the game as in real life.

Stephen Viljoen, Game Director – Project CARS 2 was also excited about the changes to this year’s game:

We’re excited by the significant advances we’ve made in the physics and mechanical underpinnings of each of our 170-plus cars. That, along with a vastly enriched climate and weather simulation system on all 60-plus tracks, and new simulated surfaces—dirt, ice, snow, and mud—makes Project CARS 2 by far the most authentic and immersive racing sim we’ve ever created

Are you exciting to get into the driving seat with Project CARS 2? Have a look at the brand new trailer and let us know your thoughts in the comment section below.